Showing posts with label xbox live. Show all posts
Showing posts with label xbox live. Show all posts

Sunday, August 21

Getting the Team Spirit into Exergaming

Group exergaming in teams? Gamercize shows you how!


The video gaming world has progressed from the solitary player of the late 80's, "two player mode" was always the greatest form of gameplay. Now those days are gone, with "online mode" being king - or are they? Gamercize works with all games on Xbox 360 and PlayStation 3, in all modes of play, and an often overlooked mode of "Linked Play" has to be one of the best exergaming experiences, it's multiplayer in teams!


One of the main advantages of linked play in exergaming is that it's a safe and controllable environment for users such as schools and clubs. Linked play gives equal levels of engagement of online play, with the simplicity in technology of single player mode. It's like the racing video games you see in arcades, with four cars next to each other, everyone gets a screen but the play is linked in the game.


Here's what you need to get exergaming in linked mode, using the Xbox 360 as an example. First you'll need a suitable Gamercize setup, and double it. A good configuration is a screen, Xbox 360 and 2x Gamercize Pro-Sport Power Steppers. Now double that. Arrange the screens and stations back to back if possible. The advantage of linked play over two player (also known as co-op) mode is that the screen real estate is not split, and each screen is hidden from the other team!


You will also need two Xbox 360 titles that are compatible with "system link", one for each Xbox. The game needs to support this function and as with every Gamercize experience - the game is the most important factor, so spend some time to get this right and do a little research (for some ideas check out http://en.wikipedia.org/wiki/List_of_Xbox_System_Link_games). The Xbox uses the term "system link" for linked play, here's the symbol to look out for on the back of the box;




The last thing you'll need is a connection between the two Xbox'es. Some people call this a network cable, RJ45, Ethernet cable or patch cable. It's the type of cable that plugs into the back of your computer at work. There is a port for this on the back of the Xbox, which is normally used to plug into the network for online play, but using it to link two Xbox'es together doesn't need help from IT, doesn't need ports open on the firewall and presents no risk associated with "online chat" etc. Plug the same lead into both consoles. This is what the port looks like (highlighted in the red box below).




You are all set to go! Now you can play the same game on both stations, but linked! For the next part, playing the game, you will need the help of another person. Using the same title in each Xbox start stepping (or cycling if you are using the Gamercize Endurance Cycle) to activate the controllers. If you have not set up gamer profiles for you Xbox, do this now (yes, you have to keep stepping while you do this, it's exergaming!).


In the main game menu there will be an item similar to, if not actually reading as "linked play", sometimes this is a sub-menu under a main menu item of "multiplayer". With BOTH stations at this point in the game it will be possible to set up a game where both are playing against each other. 


There's often the chance to set up MORE than two stations in system link, this concept is readily seen in Major Leauge Gaming competitions, but we start to get a little more complicated as an eithernet hub is required. If you are interested in this option take a look at the Xbox knowledge base (and tell them Gamercize sent you!) http://support.xbox.com/en-us/pages/xbox-360/troubleshoot/kb/xbox-kb.aspx?kbid=910583 


A great title to try this with would be a soccer game. Both stations can have two players, creating a 2 on 2 scenario where tactics and co-operation are the ultimate winners of the competition. Games that also have "plays" that can be selected also work very well, with the added advantage that the opposing team can't see what play you have selected, just like real life!


If you do get stuck, go back to basics, make sure you have the connections right and get some teenagers to figure it out for you! Have fun, keep fit and enjoy! 
   





Saturday, January 17

The $21 Billion Dollar Answer

How to Keep Exergaming Interesting

Among the exergaming fraternity there is a common problem; How can we keep exergaming fun and interesting for long enough for the activity to be effective? It's a problem for exergaming in general, but not for Gamercize.

I'm still unsure of what the answer is for other exergaming equipment. May be there is no answer for them? I really don't think a game controlled by exercise will ever be as appealing as the latest console titles. I think the lack of control makes fitness games frustrating, the exercise is distracting and I just don't want to play the same old game over and over.

Gamercize, on the other hand, delivers exergaming in a totally opposite way; We leave full control with the player, hide the exercise effort and support the latest titles. I know this answer to "how to keep exergaming interesting" is the right one.

As an example, take the game Halo 3, which is fully supported by Gamercize. The statistics speak for themselves. On launch day of Halo 3, there were 2.4 million matches played online. That was in September 2007. Yesterday, January 2009, 16 months on, the number of matches played online was 2.1 million. That's the sustainable element you don't get with fitness games that you do get with Gamercize. By the way, when Halo 4 comes out, Gamercize will support that too.

I think the only way to make exergaming engaging is to join forces with the video game industry, which last year was sized at $21 billion in the US - four times larger than the fitness industry. Gamercize joins forces with the video game industry, every console and any game are supported. Games are more fun than exercise, maybe the word "exergaming" puts the wrong part first? I know which is the right way round, and what should come first.

If you need any more proof of the gaming power behind Gamercize, then here is my all time favorite YouTube video to explain, in song:






Tuesday, July 29

Video Games Literally Saving the Planet

Online Gamercize Tournament Equivalent to planting 140 trees!

As the utility bills come in it is easy to see the cost of energy is rising painfully. Apart from the cash cost of using fuel there is also the environmental costs, most easily measured by carbon calculations.

Most people can have a little leeway in the miles they drive or tweaking the temperature setting by a few degrees, but the most obvious cost and carbon saver is leisure and sporting activity.

I read the Beijing Olympics are going to produce some 1.18 million tonnes of carbon which works out at 225,000 lbs per entrant. That is very nearly a quarter of a million pounds of carbon per participant!

Curiously, I looked into what Gamercize's online exergaming tournament cost in terms of carbon, and what it would have cost had we flown one of the teams to make the event a face-to-face competition.

Taking into account heat, light, transport, electricity for consoles and equipment we used less than 6 lbs of carbon per participant for the tournament; going online with Xbox 360 for the games and Gamercize for the exercise.

Comparing this to the massive spend of the Olymipics is a little unfair, so I ran the numbers again, this time as if we flew one team between California and England. We came out at more than 2,800 lbs of carbon per participant.

Although I am not a great fan of carbon offsetting (i.e. just use less energy to start with!), I checked, and in order to offset a face-to-face tournament against the actual online Gamercize tournament would have required planting 140 trees.

So the next time someone asks you what your are doing playing video games, you can say, quite literally, "I'm saving the planet".




Saturday, June 28

UK vs USA Pro Evo Fitness Tournament

Gamercize Fitness Gaming on Xbox 360 LIVE.
The World's first console exergaming tournament takes place on Monday 30th June and you can follow the progress live on the net and TV in the USA and UK.

School boys and girls aged between 12 and 14 years old will compete against each other on Xbox LIVE playing Pro Evolution Soccer 2008 with Gamercize providing the fitness element. While they are not working out they have no control over the on screen players, making this contest a true test of skill and fitness.

To keep up to date with the latest news on Facebook go to the Gamercize page and RSVP either the USA or UK supporter events.

To get the scoop on MySpace go to the Gamercize page there and attend the USA or UK fan event pages.

When the tournament starts boys and girls will start live blogging on Twitter before and after they have played their matches to keep you up to date with the scores if you can't watch on TV.

Follow the live progress from Team Gamercize UK and from Team Gamercize USA.




Wednesday, June 25

Gaming and Exercise Join for Gamercize Olympics

Get Involved with the Live Tournament on the Net!

Next week we will be running the first ever console exergaming tournament between school children in the States and here, in the UK. We’ll be using Pro Evolution Soccer 2008 over Xbox LIVE with our very own Gamercize Pro-Sport providing the exercise element.

The Team UK is based out of a school in Derby, England and Team USA comprises of pupils from Green Valley, California. Due to the time zone differences the US team will be kicking off at 8am PST which makes it just after the school bell in the UK.

Microsoft, the console manufacturer, and Konami, the game publisher, have both wished us good luck – which we’ll need considering the technology involved in live TV, online blogging, US/UK feeds, live webcasting and playing the games over the net!

The teams will introduce themselves to each other later this week by videos on YouTube, as this international sports competition will be the first where the competitors don’t actually meet face to face! Maybe this eco-friendly way of competing with a minimal carbon footprint is how the Olympic Games will be run in the future? I wonder!

Here’s how you can get involved and give your support to the two teams. Follow them on twitter – Find the UK Team at
http://www.twitter.com/TeamGamercizeUK and the US team at http://www.twitter.com/TeamGamercizeUS. Don’t expect much response from them now, as they are practicing hard!

You can also join up to the Gamercize Facebook page at
http://www.facebook.com/pages/Gamercize/8863157725 where you can select to attend the UK or US supporters event page which has pictures, videos, links and behind the scenes content added daily.